I am a programmer with three years development experience and two published titles. I have worked with programming tools ranging from Managed Direct X, to Facebook Markup Language. My familiarity with graphics tools and my attention to detail make me very effective at communicating concepts between the Design, Programming, Art, and QA departments.
Education:University of California Santa Cruz, CA - BS in Computer Science, June 2003
Programming:C++, C#, DirectX 9c, SAPI 5.1, OpenGL, Allegro, Action Script 2.0, ASP.NET 2.0
Tools:Visual Studio , Macromedia Studio 8, MSSQL, GIMP, Blender
Employment History:
March 2007 to Present– WordSmart Corp, San Diego
September 2006 to March 2007– Software tester at Lambent Systems, San Diego
August 2004 to September 2006– Receiving Associate at Sears Roebuck and Co.,
San Diego
Progressive
Reader - Took the basic design and passage data from an old program
Wordsmart acquired the rights to and reprogrammed it in C++ with a modern
graphics library. Worked closely with designer, and artist to ensure program
lived up to Wordsmart’s educational and aesthetic standards.
Roll- Only Programmer
Wordsmart 5 - Worked
directly with CEO to create the latest iteration of Wordsmart’s core product.
Programmed all of the user interface and most of the database interface. Set
testing parameters and supervised QA process.
Roll- UI Programmer, and assistant Database Programmer.
Wordsmart Webpage - A
companion to the Wordsmart 5 product. Contains various learning resources and
browser based games most of which were created in house.
Roll- Webmaster
Treasure Words – A
multiplayer casual word matching game developed for the Wordsmart Webpage. Was
responsible for the design and programming of the entire project. Created
design document and developed a prototype to test the concept and pitch to
management. Programmed all aspects of the game including multiplayer
interactions over the database. Ported the game to Facebook.
Roll- Lead Programmer and Designer.
Escapist Stonking Great Game Contest -
Won 2nd place with my entry "Imps vs Fanboys". Contributed all programming and animation.
Allegro Speedhack- 72 hour game
development competition. Participated 2005, 2006, 2007, and 2009. Received
awards for both 2006 and 2009 entries.
TIG Source Free Form
Competitions- 1 month game development competition. Participated in
B-games, VGNG, and Commonplace Book.
http://www.monkeydev.com/ - Various
freeware games self published.
UCSC Computer
Animation Final Project CMPS161. - First place with my path finding and
animation program.
Jeremy McKay (former coworker) (619) 708 - 1990, jpm@jeremymckay.com
Abhay Chaudhari (former manager) abhay_chaudhari@yahoo.com