Wilson T. Saunders

3950 Mahaila Ave Apt N25
San Diego, CA 92122
Phone: (858) 200-5422          Email: wtsaunders@gmail.com
Webpage: http://www.monkeydev.com/

I am a programmer with three years development experience and two published titles. I have worked with programming tools ranging from Managed Direct X, to Facebook Markup Language. My familiarity with graphics tools and my attention to detail make me very effective at communicating concepts between the Design, Programming, Art, and QA departments.

Education:

University of California Santa Cruz, CA - BS in Computer Science, June 2003

Programming:

C++, C#, DirectX 9c, SAPI 5.1, OpenGL, Allegro, Action Script 2.0, ASP.NET 2.0

Tools:

Visual Studio , Macromedia Studio 8, MSSQL, GIMP, Blender

Employment History:

March 2007 to Present– WordSmart Corp, San Diego
September 2006 to March 2007– Software tester at Lambent Systems, San Diego
August 2004 to September 2006– Receiving Associate at Sears Roebuck and Co., San Diego

Professionally Published Work:

Progressive Reader - Took the basic design and passage data from an old program Wordsmart acquired the rights to and reprogrammed it in C++ with a modern graphics library. Worked closely with designer, and artist to ensure program lived up to Wordsmart’s educational and aesthetic standards.
Roll- Only Programmer

Wordsmart 5 - Worked directly with CEO to create the latest iteration of Wordsmart’s core product. Programmed all of the user interface and most of the database interface. Set testing parameters and supervised QA process.
Roll- UI Programmer, and assistant Database Programmer.

Wordsmart Webpage - A companion to the Wordsmart 5 product. Contains various learning resources and browser based games most of which were created in house.
Roll- Webmaster

Treasure Words – A multiplayer casual word matching game developed for the Wordsmart Webpage. Was responsible for the design and programming of the entire project. Created design document and developed a prototype to test the concept and pitch to management. Programmed all aspects of the game including multiplayer interactions over the database. Ported the game to Facebook.
Roll- Lead Programmer and Designer.

Independently Published Work:

Escapist Stonking Great Game Contest - Won 2nd place with my entry "Imps vs Fanboys". Contributed all programming and animation.

Allegro Speedhack- 72 hour game development competition. Participated 2005, 2006, 2007, and 2009. Received awards for both 2006 and 2009 entries.

TIG Source Free Form Competitions- 1 month game development competition. Participated in B-games, VGNG, and Commonplace Book.

http://www.monkeydev.com/ - Various freeware games self published.

UCSC Computer Animation Final Project CMPS161. - First place with my path finding and animation program.

References:

Jeremy McKay (former coworker) (619) 708 - 1990, jpm@jeremymckay.com
Abhay Chaudhari (former manager) abhay_chaudhari@yahoo.com